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Unreal 4 | Colosseum

An environment i created in Unreal Engine 4 for a VR experience shown at Sundance 2016. this environment was built using a very limited number of modular assets as well as some advanced material work to achieve VR standard framerates along with high visual quality.

Colosseum

- 1K - 2K PBR Textures

Colosseum

- 1K - 2K PBR Textures

Colosseum

- 1K - 2K PBR Textures

Colosseum

- 1K - 2K PBR Textures

Colosseum

- 1K - 2K PBR Textures

Colosseum

- 1K - 2K PBR Textures

Colosseum

- 1K - 2K PBR Textures

Colosseum

- 1K - 2K PBR Textures

Gate

- 2,300 Polys
- 2K PBR Texture Set

Gate

- 2,300 Polys
- 2K PBR Texture Set

Ornament

- 1,100 Polys
- 1K PBR Texture Set

Ornament

- 1,100 Polys
- 1K PBR Texture Set

Ornament Base

- 786 Polys
- 1K PBR Texture Set

Ornament Base

- 786 Polys
- 1K PBR Texture Set